Steve chats with the Founder of Cat Nigiri and the game designer for Necrosphere, Caio Lopez, about the challenging platformer. Caio fills us in on the game's inspiration and whether or not he has a fascination with mobile games.
The argument that about whether or not video games should be considered art has been going on for decades. Do they truly impact our culture in a meaningful and profound way or are they just simple distractions?
Each time Borderlands 3 news drops, the hype surrounding the game increases for me. Having been a fan of the series since the first game, Borderlands 3 has been among my most anticipated games and after the official reveal at this year’s PAX East, I can easily say that it’s going to be a good time.
Waiting in line sucks. This is the thought that went through my head on Saturday of PAX East, corralled to one side of the convention center hallway a little too closely to my fellow con-goers after two long days on my feet. Realizing this was going to be my fate for the next hour, I found myself questioning whether The Outer Worlds panel was even worth it. Spoilers: it was.