Borderlands 3 Gets a Loot Overhaul

Each time Borderlands 3 news drops, the hype surrounding the game increases for me. Having been a fan of the series since the first game, Borderlands 3 has been among my most anticipated games and after the official reveal at this year’s PAX East, I can easily say that it’s going to be a good time.

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PAX East Spotlight: The Outer Worlds

Waiting in line sucks. This is the thought that went through my head on Saturday of PAX East, corralled to one side of the convention center hallway a little too closely to my fellow con-goers after two long days on my feet. Realizing this was going to be my fate for the next hour, I found myself questioning whether The Outer Worlds panel was even worth it. Spoilers: it was.

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Overwhelm: Review (Switch)

After countless deaths and numerous attempts to clear the vicious hive, the desire to keep exploring until the enemy was defeated refused to stop growing. The excitement you feel with each dive into the deadly landscape is as addicting as it is thrilling. Tense moments coupled with sweaty palms and an increased heart rate, make Overwhelm a punishing, yet incredibly satisfying, experience.

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PAX East 2019: Destiny's Sword Interview with Ken Hall

Steve spends some time with Ken Hall, the CEO/Creative Director for 2Dogs Games, as he tells us all about their MMORPG, Destiny’s Sword. Ken tells us what the inspiration behind the game was, as well as what the work has been like to create an MMORPG that focuses on the consequences of battle on the characters involved.

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PAX East 2019: Falcon Age Interview with Eka

This weekend the team spent some time at PAX East in Boston, MA. Steve went hands on with the upcoming PS4 and PSVR exclusive from Outer Loop Games, Falcon Age, and interviewed the game’s creator, Eka. Tune in as Eka talks about the inspiration behind the game, and what we can expect when players get their hands on Falcon Age on April 9, 2019.

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PAX East Spotlight: Foundation

By far my favorite aspect of PAX East 2019 (my very first) was talking with as many Indie developers as I could about the wonderfully lovely games they’ve been working on. One such game I got to enjoy at PAX was Foundation, a medieval city-builder currently in early access on Steam, developed and published by Polymorph games.

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PlayStation State of Play: Impressions

Yesterday, PlayStation hosted their first attempt at a Nintendo Direct style announcement with State of Play. The nearly 20-minute video highlighted lesser known games that are slated to release later this year, with an emphasis on PlayStation VR titles. A quick search of “State of Play,” on Twitter dot com will show you that the reactions to the inaugural State of Play were largely mixed.

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