PAX East Spotlight: Foundation


By far my favorite aspect of PAX East 2019 (my very first PAX) was talking with as many Indie developers as I could about the lovely games they’ve been working on. One such game I got to enjoy at PAX was Foundation, a medieval city-builder currently in early access on Steam, developed and published by Polymorph games. Released into early access on February 1 of this year, the official description states that Foundation is “...a grid-less, sprawling medieval city building simulation with a heavy focus on organic development and monument creation.”

I played about ten minutes of the game at PAX, so admittedly didn’t get too far, however, things that stood out to me include: the graphics are cartoonish yet architecturally sound, the mechanics are solid, and the game is easy to learn, yet I can see it becoming quite complex as time spent in-game goes on and one’s city grows beyond its original boundaries.


I got to speak with Ash, the community manager at Polymorph Games, who told me that there were big content updates planned for Foundation pre-release, that the team is beefing up employee-count wise, and that they’d potentially be out of early access in 12 months. He hinted that there would be some surprises along the way, which only makes me more excited about the game’s development process.

Foundation looks like a worthy step into a genre that I’ve always enjoyed (city-builders) but in which I’ve never truly found a game that I loved. I’m looking forward to the content updates down the line and you will definitely find me streaming Foundation in the coming weeks. In the meantime, be sure to keep an eye out for announcements from Polymorph Games, as I’m certain they’ll be a developer to watch.